
The Rules of Caribbean
Poker
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The game of Caribbean (Stud) Poker
originated in the Caribbean Islands, and soon
spread to casinos in North America and Europe,
becoming increasingly popular. Caribbean Poker is
based on the card rankings of five-card stud
poker, except that the player bets against the
house instead of against other players. Caribbean
Poker is played with one 52-card deck with no
Joker, and the deck is reshuffled after each
hand. The player places an initial wager
(ante), and receives five cards face up. The
dealer also receives five cards; four cards face
down and the final card face up. Now it's the
player's turn to decide to stay in the game
(raise) or fold. If the player decides to "raise",
he/she must place an additional wager, exactly
twice the initial "ante" wager. If the player
decides to fold, he/she forfeits the "ante" wager.
After the player has made his/her decision whether
to raise or fold, the dealer reveals the remaining
four cards. The dealer must "qualify" to play by
receiving a poker hand consisting of an Ace/King
or higher.
If the dealer's hand does not
qualify, the player receives a 1 to 1 payout (even
money) on his/her "ante" wager, and the "raise"
wager is retuned without additional winnings. If
the dealer's hand qualifies, the dealer compares
his/her cards to the player's cards. If the
player's hand is higher in rank than the dealer's
hand, the player wins and receives a 1 to 1 payout
on the "ante" wager, plus winnings on the "raise"
wager, according to the payout table
below.
If the dealer's hand is higher in
rank than the player's hand, the player loses both
"ante" and "raise" wagers.
If the dealer's
hand and the player's hand "tie" (all five cards
are identical in rank - suits are not considered),
the "ante" and "raise" wagers are both pushes, and
the bets return to the player.
Winning
Combinations (in case dealer's hand
qualifies)
Ace/King: A hand
consisting of an Ace and King (for example:
A,Q,2,K,7).
One Pair: A
hand consisting of a single pair (for example:
A,A,Q,J,6).
Two
Pair: Two sets of pairs of the same
card denomination (for example:
Q,Q,3,6,6).
Three of a
Kind: Three cards of the same
denomination (for example:
K,K,K,Q,10).
Straight: Five
consecutive denomination cards of different suit
(for example: 6,7,8,9,10. An Ace can be the
starting card or the ending card - A,2,3,4,5 or
10,J,Q,K,A
).
Flush: Five
non-consecutive denomination cards of the same
suit (for example: 2,5,10,J,A and all cards of the
same suit - Spades, Hearts, Clubs or
Diamonds).
Full
House: A set of three cards of the
same denomination plus a set of two cards of the
same denomination (for example:
K,K,K,A,A).
Four of a
kind: Four cards of the same
denomination (for example:
7,7,7,7,J).
Straight
Flush: Five consecutive denomination
cards of the same suit (for example: 5,6,7,8,9 and
all cards of the same suit - Spades, Hearts, Clubs
or Diamonds).
Royal
Flush: Five consecutive denomination
cards of the same suit, starting from 10 and
ending with an Ace (for example: 10,J,Q,K,A and
all cards of the same suit - Spades, Hearts, Clubs
or Diamonds).
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Caribbean Poker Payoff
Table
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| Hand |
Payout
Ratio |
| Royal
Flush |
100 to
1 |
| Straight
Flush |
50 to
1 |
| Four of a
Kind |
20 to
1 |
| Full
House |
7 to
1 |
| Flush |
5 to
1 |
| Straight |
4 to
1 |
| Three of a
Kind |
3 to
1 |
| Two
Pair |
2 to
1 |
| Pair |
1 to
1 |
| ce/King |
1 to
1 |
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Gameplay
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Table Limits
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| Table
Type |
Minimum
Bet |
Maximum
Bet |
| I |
$2 |
$20 |
| II |
$5 |
$50 |
| III |
$25 |
$400 |
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General Text Boxes
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Message -
This indicates whether 'You are the Player' or
whether 'You are the
Dealer'.
Opponent - This tells you
the name (or nickname) of your current opponent.
Last Round - This tells you how
much you've won or lost in the previous round.
Credit Points - This is your
current Credit Points balance. As Player, you
accumulate 1 Credit Point on every dollar you
place as a bet. As Dealer, 1 Credit Point is
deducted for every 1 dollar bet against you (see
example below).
Fun Balance /
Balance - This is your current Fun /
Real-Money Balance (in US
dollars).
Commission - When playing
as Dealer, you pay a commission of 1.5% on the
total bets placed against you (when playing as
Player you do not pay commissions), see example
below.
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General
Options
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Timer - This
is the circle at bottom-right corner of the
screen. On every round, you have 45 seconds to
make your decisions. The Timer indicates how much
time you have left before reaching 45 seconds. If
after 45 seconds you haven't finished your
decisions, you will exit the
table.
Back - Pressing 'Back'
returns you to the Options Screen.
'?'
(Help) - Pressing 'Help' opens the Help screen
relevant to the room you're currently in. In this
case, Caribbean Poker.
'$' (Cashier)
- Pressing '$' opens the Cashier
screen.
Timer - This is the circle
at the bottom-right corner of the screen. On every
round, you have 45 seconds to make your decisions
when playing as Player, and 35 seconds to make
your decisions when playing as Dealer. The Timer
indicates how much time you have left before
reaching the time limit. If you haven't finished
making your decisions during the specified time
limit, you will exit the
table.
Playing as
Player Play
And Deal Casino lets you play either as Player or
as Dealer. Playing as Dealer is optional and is
not mandatory. If you do not wish to play as
Dealer, you can play the traditional role of the
Player, knowing you can rely on the fairness and
credibility of Searcn Casino.
Caribbean Poker Text
Boxes Card Labels - These labels
appear above the cards and provide information
regarding your current hand (if you have 1 pair, 2
pairs, 3 of a kind, etc.).
Bet
Labels - These labels appear to the left of
your bet and inform you how much money you have
placed on the table.
Won / Lost
Labels - These labels appear above the cards
and indicate whether you have won or
lost.
Game
Options Game Chips: $1, $5, $25 and
$100 With the Game Chips you make your bet
on the table by creating a "Chip Tower". You may
remove chips from the Chip Tower by clicking on
the left mouse button while placing the cursor on
the Chip Tower.
Deal Once you've
placed your bets on the table press 'Deal' to deal
the cards.
Raise Press 'Raise' if
you want to raise your bet and place an addition
wager equal to double your initial
wager.
Fold Press 'Fold' if you
don't want to raise your bet. When you press
'Fold' you also waiver your initial
wager.
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Disconnections
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Communication
problems over the Internet may cause sudden
disconnections. We have designed our software to
cope with such incidents in a manner that our
clients will be protected from unjustifiable loss,
while eliminating the possibility of intentional
disconnections and/or system abuse.
Should
a disconnection or timeout occur after the Player
placed his/her bet and before the Player pressed
the 'Deal' button, the Player's bet will be
returned to his/her Balance. Should a
disconnection or timeout occur after the Player
pressed the 'Deal' button, the round will continue
as if the Player had decided to
'Fold'.
Playing as
Dealer Play
And Deal Casino offers you the unique option of
playing the role of the Dealer. This option
increases your chances of winning, since you gain
some of the favorable odds reserved for the
casino. At the end of every round the casino takes
a commission of 1.5% of the total bets bet against
the Dealer.
Example A Dealer
chooses to play in Table I. This means that the
Dealer meets the minimum requirements for playing
in this table type: a minimum of 15 Credit Points
and a minimum balance of $1010. The system then
matches a Player to the Dealer and after the
Dealer 'Approves' the next round, the Player
places his/her bets on the table. Notice that the
view of the table has changed to that of the
Dealer's. Let's say the Player places $5 as an
initial wager. The Player's hand consists of
'Q','3','7','Q','A', and the Dealer's upcard is a
'J'. The Player decides to 'Raise' his/her bet,
and places an additional wager of $10. The
Dealer's cards are then revealed to show a hand
consisting of '4','J','K','K' and 'A'. The Player
loses his/her bet and since the bet against the
Dealer was $15 the casino takes a commission of
1.5%*15 = $0.23, which means the Dealer wins
15-0.23 = $14.77 on this round. The casino's edge
in Caribbean Poker is approximately 5.3% (bear in
mind that this percentage depends on the knowledge
of the player in Caribbean Poker. Also, this 5.3%
is how the casino makes a profit on Caribbean
Poker) so as the Dealer you actually gain an edge
of about 3.8%.
Minimum Credit Points and
Balance 'Tie', 'Banker', 'Player' Click
on the position you believe will win the next hand
- "Player", "Banker" or "Tie".
Game
Chips: $1, $5, $25 and $100 With the Game
Chips you make your bet on the table by creating a
"Chip Tower". You may remove chips from the Chip
Tower by clicking on the left mouse button while
placing the cursor on the Chip
Tower.
Deal Once you've placed
your bets on the table press 'Deal' to deal the
cards.
Disconnections Communication problems over the Internet
may cause sudden disconnections. We have designed
our software to cope with such incidents in a
manner that our clients will be protected from
unjustifiable loss, while eliminating the
possibility of intentional disconnections and/or
system abuse.
Should a disconnection or
timeout occur after the Player placed his/her bet
and before the Player pressed the 'Deal' button,
the Player's bet will be returned to his/her
Balance. Should a disconnection or timeout occur
after the Player pressed the 'Deal' button, the
round will continue until the end of the current
playing round. This has no effect on the Player,
since the Player makes no decisions after the
cards are dealt.
Disconnections Communication problems over the Internet
may cause sudden disconnections. We have designed
our software to cope with such incidents in a
manner that our clients will be protected from
unjustifiable loss, while eliminating the
possibility of intentional disconnections and/or
system abuse.
Should a disconnection or
timeout occur after the Player placed his/her bet
and before the Player pressed the 'Deal' button,
the Player's bet will be returned to his/her
Balance. Should a disconnection or timeout occur
after the Player pressed the 'Deal' button, the
round will continue until the end of the current
playing round. This has no effect on the Player,
since the Player makes no decisions after the
cards are dealt.
Communication
problems over the Internet may cause sudden
disconnections. We have designed our software to
cope with such incidents in a manner that our
clients will be protected from unjustifiable loss,
while eliminating the possibility of intentional
disconnections and/or system abuse.
Should
a disconnection occur after the Dealer pressed the
"Approve" button, play will continue until the
Player has finished his turn. This has no effect
on the Dealer, since the Dealer is played
automatically according to the rules of the
game.
After connection is re-established
the Dealer can enter the "History" page and see
the results of the last round ("History" is
available for Money mode
only).
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I love the possibility to be the
dealer. And it pays grand! J. Becetts, Boston
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